Naskah ini versi lama yang diterbitkan pada 2026-05-30. Baca versi terbaru.

PENGEMBANGAN WEBSITE PEMBELAJARAN BERBANTUAN CHATBOT AI PADA MATA PELAJARAN PEMROGRAMAN BERORIENTASI OBJEK UNTUK SISWA SMK

Penulis

  • Wanda Ramansyah Universitas Trunojoyo Madura
  • Nawafilillah Nawafilillah Universitas Trunodjoyo Madura
  • Tania Adela Sapitri Universitas Trunojoyo Madura

DOI:

https://doi.org/10.35316/.v11i1.1-10

Kata Kunci:

AI chatbot,, Learning website,, Object-oriented programming,, Vocational school,, ADDIE

Abstrak

Object-Oriented Programming (OOP) is an essential subject for Vocational High School (SMK) students in the Software and Game Development (PPLG) program as preparation for competencies in the software development field. However, the implementation of OOP learning at SMK Al-Aziziyah Kwanyar still faces several challenges, including limited learning media, the dominance of conventional teaching methods, and limited instructional time for teachers to provide individual assistance to students. This study aims to develop a chatbot AI-assisted learning website for the Object-Oriented Programming subject as an interactive, flexible, and personalized learning solution. This research employed a Research and Development method using the ADDIE model, which consists of Analysis, Design, Development, Implementation, and Evaluation stages. The developed product is a learning website equipped with learning materials, reading resources, assignments, learning management features, and an AI-based chatbot as a virtual learning assistant. The material expert validation results showed a feasibility percentage of 94.6%, while media expert validation reached 93.3%, both categorized as very feasible. User testing involving 20 tenth-grade PPLG students resulted in a feasibility percentage of 91.7%. Overall, the learning website achieved a feasibility score of 93.2%, indicating that it is highly feasible for use. Therefore, the chatbot AI-assisted learning website is suitable for use as a learning medium for Object-Oriented Programming in vocational high schools and has the potential to enhance students’ understanding and independent learning.

Unduhan

Data unduhan belum tersedia.

Referensi

[1] A. Sujjada and Somantri, Buku Ajar Pemrograman Berorientasi Objek. Bandung: Kaizen Media Publishing, 2022.

[2] M. G. Pradana, Pemrograman Berorientasi Objek Menggunakan Bahasa Pemrograman Java. Padang: Literasi Langsung Terbit, 2025. [Online]. Available: www.langsungterbit.com

[3] A. Y. Nugroho, Pemrograman Berorientasi Objek. Pekanbaru: CV Bravo Press Indonesia, 2025. [Online]. Available: www.bravopress.id

[4] A. Si. Nur’Aini, A. N. Aeni, and D. Nugraha, “Chatbot: Materi Kenampakan Alam dan Buatan di Indonesia untuk Siswa Kelas V Sekolah Dasar,” MIMBAR PGSD Undiksha, vol. 11, no. 1, pp. 34–40, Apr. 2023, doi: 10.23887/jjpgsd.v11i1.59153.

[5] F. Sukma Pratama, “Pengembangan Media Pembelajaran Bahasa Indonesia Berbasis Website,” Jurnal Pendidikan Bahasa Indonesia, vol. 4, no. 2, pp. 182–188, Aug. 2021.

[6] R. P. Muryandari and B. Sujatmiko, “Implementasi Model ADDIE dalam Pengembangan Media Pembelajaran Berbasis Web untuk Meningkatkan Keahlian Pemrograman Dasar di SMKN 1 Wonoasri,” Jurnal IT-Edu, vol. 10, pp. 90–97, 2025.

[7] Vitriani, S. Ramadani, N. S. Fadilah, and S. F. M. Winda, “Efektivitas Penggunaan Chatbot AI sebagai Media Pembelajaran Interaktif terhadap Keterampilan Logika Pemrograman Siswa SMK Kelas 12 TKJ,” Edu Teach, Jurnal Edukasi & Teknologi Pembelajaran, vol. 6, no. 1, pp. 26–32, Jan. 2025.

[8] N. D. Septiyanti, M. I. Luthfi, M. Cinthya, and R. Abdillah, “Integrasi ChatGPT Sebagai Asisten Virtual Untuk Meningkatkan Efektivitas Pembelajaran Pemrograman Web Berbasis Project Based Learning,” Jurnal Pendidikan dan Teknologi Indonesia (JPTI), vol. 5, no. 10, pp. 3051–3063, Oct. 2025, doi: 10.52436/1.jpti.1373.

[9] Vitriani, S. Ramadani, N. S. Fadilah, and S. F. M. Winda, “Efektivitas Penggunaan Chatbot AI sebagai Media Pembelajaran Interaktif terhadap Keterampilan Logika Pemrograman Siswa SMK Kelas 12 TKJ,” Jurnal Edukasi dan Teknologi Pembelajaran, vol. 6, no. 1, p. 26, Jan. 2025.

[10] T. Khairunisa and S. Suyatmini, “Implementation of AI Chatbot as an Interactive Learning Medium on Accounting Lessons in SMK,” Ideguru: Jurnal Karya Ilmiah Guru, vol. 9, no. 3, pp. 1414–1420, Jun. 2024, doi: 10.51169/ideguru.v9i3.1059.

Unduhan

Diterbitkan

2026-05-30

Versi

Cara Mengutip

Ramansyah, W., Nawafilillah, N., & Sapitri, T. A. (2026). PENGEMBANGAN WEBSITE PEMBELAJARAN BERBANTUAN CHATBOT AI PADA MATA PELAJARAN PEMROGRAMAN BERORIENTASI OBJEK UNTUK SISWA SMK. Jurnal Ilmiah Informatika, 11(1), 1–10. https://doi.org/10.35316/.v11i1.1-10