Interactive Learning Media: Multimodal Digital Text as a Reading Strategy to Boost Motivation in Reading Classroom
Abstract
A teacher as a facilitator in the classroom should be creative and innovative in providing a media, as one of strategies, to facilitate students’ need in learning process. The purpose of this research was to develop an interactive learning media as a multimodal digital text in learning descriptive text. This research followed the ADDIE model by Branch (2009) for its developmental process. The participants of this research were 39 tenth grade senior high school students of a public school in Pekanbaru with their low motivation in reading. This research found that the media was valid and practical due to an obtained average score from the experts and small group evaluation were 4.02 and 3.29. Moreover, it also gave a potential effect on students’ motivation in the field test implementation. The students displayed enthusiasm and enjoyment in learning English from the mean score obtained (3.29) which interpreted as highly motivated.
References
Bakar, N. A., Alsmadi, M. S., Ali, Z., Shuaibu, A., & Solahudin, M. H. (2022). Influence of Students’ Motivation on Academic Achievement Among Undergraduate Students in Malaysia. Journal of Positive School Psychology, 6(2), 3443–3450. http://journalppw.com
Branch, R. M. (2009). Approach, Instructional Design: The ADDIE. In Department of Educational Psychology and Instructional Technology University of Georgia.
Brown, H. D., & Lee, H. (2015). Teaching by Principles: An Interactive Approach to Languag Pedagody.
Calafato, R., & Gudim, F. (2021). Comics as a multimodal resource and students’ willingness to communicate in Russian. In Journal of Graphic Novels and Comics. https://doi.org/10.1080/21504857.2021.1951788
Dahlström, H., & Damber, U. (2020). Meanings Made in Students’ Multimodal Digital Stories: Resources, Popular Culture, and Values. Designs for Learning, 12(1), 45–55. https://doi.org/10.16993/dfl.145
Elviana, R., Inderawati, R., & Mirizon, S. (2020). Developing Interactive Multimedia for Teaching Descriptive Texts Based on Palembang Local Culture. Indonesian EFL Journal, 6(1), 19. https://doi.org/10.25134/ieflj.v6i1.2634
Erni, E. (2023). Developing Local Wisdom-Based E-Module in Reading and Writing Course for Tertiary Students in Indonesia. 15, 2577–2590. https://doi.org/10.35445/alishlah.v14i1.973
Hadijah, S., Marhamah, M., & Shalawati, S. (2020). Interactive and Educative Learning Media in English Language Teaching At Senior High Schools. AL-ISHLAH: Jurnal Pendidikan, 12(2), 304–315. https://doi.org/10.35445/alishlah.v12i2.202
Ika Dhamayanti, F. (2021). EFL Students’ Perception and Motivation Toward Quizizz as E-Learning Media in English E-Classroom. Education of English as Foreign Language, 4(2), 71–78. https://doi.org/10.21776/ub.educafl.2021.004.02.03
Kanellopoulou, C., & Giannakoulopoulos, A. (2021). Internet-Assisted Language Teaching: The Internet as a Tool for Personalised Language Exploration. Creative Education, 12(03), 625–646. https://doi.org/10.4236/ce.2021.123043
Lempas, J. F., Soenarto, S., & Barahama, A. D. (2021). Need Analysis of Interactive Multimedia Development for Virtual Learning in Pandemic. Journal of Physics: Conference Series, 2111(1). https://doi.org/10.1088/1742-6596/2111/1/012032
Mastur, R., Rofiqoh, & Suriaman, A. (2021). Correlation Between Students’ Motivation and English Achievement at Secondary School Level. Proceedings of the 5th International Conference on Arts Language and Culture (ICALC 2020), 534(534), 112–119. https://doi.org/10.2991/assehr.k.210226.055
Mayer, R. E. (2003). Elements of a science of e-learning. Journal of Educational Computing Research, 29(3), 297–313. https://doi.org/10.2190/YJLG-09F9-XKAX-753D
Muhassin, M., Annisa, J., & Hidayati, D. A. (2021). The Impact of Fix Up Strategy on Indonesian EFL Learners’ Reading Comprehension. International Journal of Instruction, 14(2), 253–270. https://doi.org/10.29333/iji.2021.14215a
Oktarina, Y., Inderawati, R., & Petrus, I. (2022). Developing Local Culture-Based EFL Reading Materials for the 21st-Century Learning. Studies in English Language and Education, 9(3), 1128–1147. https://doi.org/10.24815/siele.v9i3.24660
Purwanti, I. T., Eliwarti, E., & Jismulatif, J. (2023). E-Module of Meaning in Interpersonal Context in Online Learning: Implementation and Students’ Feedback. AL-ISHLAH: Jurnal Pendidikan, 15(1), 271–286. https://doi.org/10.35445/alishlah.v15i1.2566
Sakulprasertsri, K. (2020). Teachers’ integration of multimodality into 21st Century EFL classrooms in Thailand: Practice and perception. LEARN Journal: Language Education and Acquisition Research Network, 13(2), 225–242.
Sari, N., & Inderawati, R. (2021). DEVELOPING LEARNING MEDIA OF RECOUNT TEXTS FOR VOCATIONAL HIGH SCHOOL STUDENTS. 9(2).
Sastradika, D., Iskandar, I., Syefrinando, B., & Shulman, F. (2021). Development of animation-based learning media to increase student’s motivation in learning physics. Journal of Physics: Conference Series, 1869(1). https://doi.org/10.1088/1742-6596/1869/1/012180
Suharto, G. (2006). Penilaian Pembelajaran Bahasa Inggris. P2P.
Suwastini, N. M. S., Agung, A. A. G., & Sujana, I. W. (2022). LKPD sebagai Media Pembelajaran Interaktif Berbasis Pendekatan Saintifik dalam Muatan IPA Sekolah Dasar. Jurnal Penelitian Dan Pengembangan Pendidikan, 6(2), 311–320.
![](/public/site/icon-graph.png)
![](/public/site/icon-pdf.png)